


I created a DayZ mod based on the DayZ Overwatch mod because they had the biggest selection of guns, and I made the DayZ Battle Royale mod for that. I saw the survival games and DayZ, I thought it was a cool concept, but I wanted to change it and make it so everyone could play it. I just loved the idea of no storyline, you do whatever the fuck you want.īut then I had my DayZ mod server, and I started scripting stuff in and changing it a little bit, and playing around and then I decided I'd see if I could create a mod. I wasn't really a gamer I'd play games every now and again but when I was in Brazil, I wasn't really playing very many videogames at all. Towards the end I discovered DayZ, the mod, and that kind of got me back into gaming. PlayerUnknown: I was a photographer and designer in Brazil, where I lived from about ten years ago.

RPS: How did you get into the games industry? That's not bad given that its creator, Brendan 'PlayerUnknown' Greene, has never made a game before, only got involved in modding a few years ago, and doesn't really consider himself a gamer.Īt this year's EGX Rezzed in April, I spoke to Greene about his rapid journey through the industry, his plans for new modes in Battlegrounds, how he feels about competition with H1Z1, and his hope of giving back to the community that helped him by turning the game into a modding platform. While the team is not committed for such a thing yet, it did state a while ago that it’s looking into it.Since release in March, battle-royale-'em-up PlayerUnknown's Battlegrounds has sold 4 million copies, and at the time of writing it's the third most played game on Steam in terms of concurrent users. Lastly, 4A Games is also considering implementing DLSS 2.0 to Metro: Exodus. As such, we expect RTX2080Ti to finally be able to enjoy a smooth gaming experience once – and if – Piranha Games adds DLSS 2.0 to the game. However, the game’s performance on the RTX2080Ti in 4K/Max Settings was a bit underwhelming. On the other hand, Mechwarrior 5 never supported DLSS. Still, DLSS 2.0 will bring some additional tweaks and improvements to it. At least for now.īut now it's officially coming to Control and Mechwarrior 5 ? /EHDBXDVboMĪs we’ve already reported, the DLSS implementation in CONTROL is already great. NVIDIA, Remedy and Piranha Games have not publicly commented on this, so take it with a grain of salt. This latest version of DLSS was first used in Wolfenstein: Youngblood, however, it appears that it will be also coming to two older titles.Īccording to Videocardz, Remedy and Piranha Games will brings DLSS 2.0 to CONTROL and Mechwarrior 5, respectively. DLSS 2.0 is the evolution of NVIDIA’s Deep Learning Super Sampling technique that its Turing GPUs support.
